We have collected the best Hideo Kojima Quotes and many others, we hope that among them you will find the right thought.

I always say, ‘This will be my last ‘Metal Gear.’
Hideo Kojima
Stories in which the player doesn’t inhabit the main character are difficult for games to handle.
Hideo Kojima
My biggest failure is ‘Metal Gear.’ It’s my biggest failure and my biggest success.
Hideo Kojima
Looking back, I am thankful that I didn’t go into the film industry.
Hideo Kojima
At Disneyland, you never go ‘backstage’ – even when you’re in the bathroom.
Hideo Kojima
It’s part of my ritual to watch a new film every day, no matter what. It’s important to me.
Hideo Kojima
There are many museums dedicated to technology, artistic endeavors, music, and that sort of thing. From that perspective, I think games really do have a place as a kind of collaborative art or a synthesis of all these various aspects into a whole, and that, in itself, can be perceived as art.
Hideo Kojima
Personally, I’m not too fond of remakes.
Hideo Kojima
Many people are taking 2D games and making them into 3D games by recreating the characters in polygons. But the gameplay’s still the same, and that’s not what they should be doing.
Hideo Kojima
There are so many books and movies I like; I never mention specific ones.
Hideo Kojima
I won’t make games with senseless violence. There has to be a reason for it, such as war.
Hideo Kojima
I don’t really want to be a celebrity.
Hideo Kojima
I want to show people how there are variations and different interpretations of good and evil.
Hideo Kojima
I don’t like necessarily that people think ‘Metal Gear’ defines me. I love ‘Metal Gear,’ don’t get me wrong. But as a creator, I really want to work on other projects, including new games.
Hideo Kojima
The painter has total control over what they’re showing to the viewer.
Hideo Kojima
The last remaining thing that must be communicated to the next generation is an aging figure that still continues to change.
Hideo Kojima
Hollywood continues to present the U.S. Army as being the good guys, always defeating the aliens or foreigners.
Hideo Kojima
As a game creator, I’m not 100% satisfied when looking back at the previous game that I released.
Hideo Kojima
As a creator, I always want to betray fans’ expectations.
Hideo Kojima
If it weren’t for Miyamoto-san, I wouldn’t be where I am.
Hideo Kojima
My first concept was for a game in which you were a prisoner of war and simply had to escape. If you were caught, you’d be brought back to the prison. The idea was for a non-combat game.
Hideo Kojima
In any game, you have an enemy coming at yourself that you have to shoot. If you go back to ‘Space Invaders,’ they shoot at you when they come at you, so how are you going to protect yourself? You’re going to shoot, and that is a typical videogame.
Hideo Kojima
I want to continue making things.
Hideo Kojima
I believe the game should really feel what the players are feeling and change according to that.
Hideo Kojima
To be honest, my friends weren’t really as into making films as I was. But I convinced them all to make some zombie films with me.
Hideo Kojima
I always observe the people who pass by when I ride an escalator. I’ll never see most of them again, so I imagine a lot of things about their lives… about the day ahead of them.
Hideo Kojima
I have always had a fascination about what’s inside a human being.
Hideo Kojima
In the past, the U.S. was the centre of the world, where everything was happening. I think my stories have always sought to question this, maybe even criticise it.
Hideo Kojima
‘Metal Gear Solid’ is, for the most part, an infiltration game. You go somewhere, you execute your mission, then you go back. Those are your actions as the player.
Hideo Kojima
I believe that even today we can only tell a simple story without really interfering with gameplay. But in the future, I think it will almost be a requirement of all storytellers when they create games, how they can tell a more complex story without conflicting with the gameplay.
Hideo Kojima
I have to have a creative role; otherwise, I simply wouldn’t come into work.
Hideo Kojima
Even when people abroad see me, I’m often asked about a ‘Zone of the Enders’ sequel.
Hideo Kojima
As far as how I create games, I’m just reflecting what I feel, the things I have in my mind. I put those out there. Some of the things that I’m going through, the things that surround me, might be reflected there. But for me, it’s a natural process. I just reflect what I feel into the game.
Hideo Kojima
People nowadays don’t know about the Cold War and the U.S.’s old rivalry with the U.S.S.R.
Hideo Kojima
There are so many games where you fight aliens or zombies, and they have very high-fidelity graphics, but they don’t ask the question of why the events are happening.
Hideo Kojima